Bex Iglefuss

PDF: https://www.dropbox.com/s/3sbxjrqvpu3ubgs/Bex%20Iglefuss%20-%20Lvl7.pdf

bex.png

Male gnome alchemist 7 (Pathfinder RPG Advanced Player's Guide 26)
CN Small humanoid (gnome)
Init +4; Senses low-light vision; Perception +13

Defense


AC 19, touch 14, flat-footed 17 (+5 armor, +1 Deflection, +2 Dex, +1 size)
hp 67 (1d8+3)
Fort +8, Ref +8, Will +4 (+4 v poison)

Offense


Speed 20 ft.
Melee gnome hooked hammer +6 (1d6-1/×3/×4)
Bomb (Ranged) 9/day +10 (4d6+3 fire or acid DC 15)
Light Crossbow +9 (1d6+1 plus whatever poison applied)
Spell-Like Abilities:
1/day—dancing lights, flare, prestidigitation, produce flame, Open/Close
Alchemist Extracts Prepared:
Shadow Hands (DC 13), Firebelly (DC 13), Bomber's Eye, Disguise Self, Shield, Barkskin,
Fire Breath (DC 14), Levitate, Vomit Swarm, Fly

Statistics


Str 10, Dex 14, Con 14, Int 14, Wis 12, Cha 16
Base Atk +5; CMB +6; CMD 17
Feats: Agile Maneuvers, Arcane Talent, Brew Potion, Point-Blank Shot, Precise Shot, Throw Anything
Traits: rapscallion, reactionary
Skills: Acrobatics +3 (-4 to jump), Appraise +6, Bluff +5, Diplomacy +6, Disable Device +12, Disguise +4, Escape Artist +8, Fly +4, Intimidate +4, Perception +13, Profession (gambler) +7, Spellcraft +12, Use Magic Device +10; Racial Modifiers +2 Perception, +2 Profession (gambler)
Languages Common, Dwarven, Elven, Gnome, Sylvan
SQ acid bomb, bomb, explosive bomb, alchemy (alchemy crafting +7), mutagen (+4/-2 phys/mental, +2 natural armor, 70 minutes), poison resistance +4, poison use, precise bombs (exclude 2 squares from splash damage), precise shot (no -4 throwing into melee), swift alchemy (construct in half normal time), swift poisoning (apply poison to a weapon as a swift action), throw anything (+1 to hit with splash weapons)
Other Gear: +1 mithral shirt, cloak of resistance +1, ring of protection +1, gnome hooked hammer, alchemy book 1, riding dog, 20 gp, poisons, etc

Special Abilities


Alchemy +7 (Su) +7 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Bomb 4d6+2 (9/day, DC 15) (Su) Thrown Splash Weapon deals 4d6+3 fire damage.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mutagen (DC 15) (Su) Mutagen adds +4/-2 to physical/mental attributes, and +2 nat. armor for 70 minutes.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.

Background


Bex Iglefuss is a rogue and a rapscallion - so will say anyone who knows him. Raised alternately on the streets of Caldera and in the Lantern Street Orphanage, depending upon the interval since his most recent escape, he is as distrustful as he is dashing, mischievous and dauntless, and fickle as an October wind. The only things of consistency in his life are his love of gambling, which winnings he uses to pay for his sometimes decadent tastes, his friendship with the stalwart Bagyar Runehide, and his fascination with fire. That fascination led Bex to study and experiment with alchemical concoctions, sometimes recklessly so. He both learns from and sells his experiments to Vortimax, proprietor of Exotic Elixirs.

Bex holds in contempt most authority figures, especially any that attempt to exert their authority over him. He appears to be capricious and care-free, but under the surface boils a substantial amount of anger regarding the parents that lefft him, and the those who have wronged him over the years. While he recognizes that evil and good, chaos and law, are required by the universe, he has not yet been able to make peace with the discrimination of his youth. His fascination with fire and alchemy often act as an outlet for these vengeful feelings.

Though he would never admit to it, there are two for whom he holds deep affection, despite, or perhaps because of their wise and authoritative demeanor; Bagyar Runehide, who has taken him on as a mentor and friend, and his old headmistress at the orphanage, Ms. Stokeworth. The latter was always kind to him, and even when he had been gone for weeks, or had committed some great sin, her concern was always first for his well-being. He often regrets never telling her so, and thanking her for her kindness, but is too proud to do so now.

Bex is charismatic and streetwise, and a smooth talker. He has learned to talk his way into most any game or room, and out of most trouble. Even so, other than Bagyar, whom he often treats more like an annoyance or as a watchful father figure, Bex's only real companion is his dog, Flirt. At 80 lbs, the dog is large, well trained and well groomed, and loyal to a fault. He has been taught numerous hustles to aid Bex in such endeavors as obtaining a free meal, or a companion for the night. Flirt is large enough for Bex to ride when needed.

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