City-State of Caldera

Capitol: Caldera (city population: 7,830)
Total human Population: 6,955 (75% Ralani, 17% Eloysians, 3% Vilzari, 3% Thannish, 2% other)
Demi-human Population: 775 (55% dwarves, 15% elves, 20% halflings, 10% gnomes)
Humanoids: few (mostly gnolls, tasloi)
Government: City-State
Current Leader: Lord-Governor Severan Navalent
Coat of Arms: purple eye on sky-blue field
Exports: obsidian, malachite, fruit, textiles, diamonds

(population: 7,630) Also called "Nas'Krii" by the Eloysians and "Cauldron" by many of the local population; Caldera is a small city literally built around a dormant volcano in the Hellfire Mountains; it is located in a northern Rockdale region of Avokhar.

Originally a colonial settlement of Sha'Dur, and later settled by Eloysians, this small, but thriving city has grown both large and prosperous under the influence of Ralani colonists, who 700 years ago, sailed south from the kingdom of Ralas to flee the War of the Celadon that was raging on the Continent of Corwyn.

The city is in reality, little more than a large town; built in a perfectly circular shape, and surrounded by 20-foot tall walls of grey stones; flecked with polished green malachite. There are four gates for access in and out, with the population crammed into six concentric "rings" of buildings. Because of the permeating smell of sulphur from the lake in its center, wealthier residents live on the highest level of Caldera; the poorest dwell on the lowest "ring."

Almost all structures in the city are constructed of clay bricks with stone foundations. Because of space requirements, most buildings are essentially square blocks; almost all are uniformly four stories tall, to house the city's nearly 8,000 residents.

Cauldron's major exports come from two sources: mines and plantations; both of which are based in the hills and fields surrounding the city. Obsidian, malachite, and diamonds are the primary products mined in the region. The local plantations usually produce fruit, cotton, sugarcane, or coffee.

All of the mines and fields are owned by local nobility and have made those Caldera's aristocracy extremely wealthy. Many city residents are merchants, scholars, or workers in those mines and plantations in the outlying areas.

Water is never scarce in town, but much of the city's food must be imported from Sasserine since the local fishing and farming enterprises are meager at best.

Nearly 700 years ago, Caldera was first established by Surabar the Spellmason, assisted by a group of adventurers, today called "the Founders." The legacy of those Founders is still seen today throughtheir descendants, who are called the "Five Families" of Caldera.

Caldera's nearest neighbor is the Republic of Kendar and the city trades heavily with that nation. Caldera also maintains good relations with the nearby city of Sasserine, which is located to its west, on the Wild Coast of the Shining Sea.

For a small city, Caldera has an unusually large number of temples, including shrines to Berevrom, Etahr, Ator, and Nerydia.


Alaric Tercival, Andros Taskerhill, Annah Taskerhill, Arlin Maavu, Celeste, Criswell, Embryl Alaustani, Felian Shard, Ileova Taskerhill, Jakob Rhivaldi, Jenya Urikas, Keygan Ghelve, Kristof Melec, Loren Vanderboren, Ochio Vhalantru, Ophelia Knowlern, Rhianon Rhivaldi, Saracem, Severan Navalent, Shensen, Skylar Krewlis, Terseon Skellerang, Thirifane Rhivaldi, Tobias Vanderboren, Zachariah Azlaxin, and Zoren Azlaxin



Hollow-sky: This village is the smallest of the four human settlements in the Cauldron Region. With a population of 460, it barely qualifies as a village. The half-elf community of Starforest can be found here.

Redgorge: This village was the first human settlement in the area. Founded about 700 years ago, Redgorge was at one time a much larger settlement, but it never fully recovered from a demonic assault long ago. Redgorge sits in a narrow strip of flat ground between a cliff and an immense quarry of red pebble gravel. West of the village, a prodigious line of fortifications known as the Basalt Bastions protect the land, their massive walls unguarded and draped with vines.

Kingfisher Hollow: This large walled town, with its population of 2,500, is the third largest settlement in the Rockdale Region, after Sasserine and Caldera. It’s also the primary location for the region’s plantations. The town is surrounded by fields of coffee, cotton and sugarcane.

Lucky Monkey Inn: This is a popular roadside tavern and inn on the Rockdale Road, located halfway between Sasserine and Cauldron. It also houses a shrine to Ethenghar.


The modern day city of Caldera has a long and distinct history; stretching back thousands of years.

Early Colony of Sha'Dur

Long before the first Ralani colonist stepped foot on the Continent of Avokhar, this long-dormant volcano was home to several earlier civilizations. The first recorded settlement founded here was called "Nas'Krii;" a colony of the ancient nation of Sha'Dur. For unknown reasons, that settlement withered and its people either died off or moved away. Centuries later, Nas'Krii was settled by the Eloysians and later became a remote outpost of the great Eloysian Empire.

Fall of Nas'Krii

Around the year 485/6, Nas'Krii was destroyed by an hostile invasion. At this same time, the Eloysian Empire was collapsing into anarchy, and there were multiple civil wars and conflicts taking place throughout its various territories. Sages have learned few details about the fall of Nas'Krii; other than its entire population was either slain or taken as slaves, and that the invaders burned the city itself and then abandoned its ruins. Sages have been put forth several theories as to who destroyed Nas'Krii; a hostile Imperial Warlord, a Gnoll invasion; some have even suggested a force of aquatic creatures crawled out of the volcanic lake in the center and devoured the entire population. The true cause remains a mystery.

Discovery by Surabar the Spell-Mason

A few decades later, the ruins of Nas'Krii were discovered by a group of Ralani colonists, led by Surabar the Spellmason. These colonists had left the newly- founded settlement of Sasserine in search of their own home. By the year 565/6, Surabar drove out the Gnolls who were infesting the ruins and founded a new settlement there, called: "Caldera." The colonists then began rebuilding the ruined city, and it has grown from there until the present day.



1-4 City gates: These tall wooden gates and strong stone battlements are left open by day, but are closed after nightfall. All four are manned at all times by city guardsmen. Northgate opens to the Malachite Road, which leads to Kingfisher Hollow. Southgate opens to the South Road, which leads to Redgorge. Eastgate opens to the East Road, which leads to Hollow-Sky. Westgate opens to the Rockdale Road, which leads to Sasserine.

5. City Hall: Caldera’s town hall is a single-story stone building and one of the oldest structures in the city. The building serves as a place for Lord Severan Navalant and his advisers to hold meetings with the nobles and important people in the city. Records of ownership, historical documents, and similar archives are stored here. The Hall is connected to the guard barracks by an underground passage.

6. City Guard Barracks: These buildings house Caldera’s garrison of 120 soldiers. The central area of this walled compound is used for training, and the low, single-story keep is the above-ground facade for the Caldera Dungeon; a small underground prison. The Captain of the Guard; Terseon Skellerang, lives in a one-story green-tiled house in the south-western corner of the compound. The Barracks are located next to the Town Hall, and are off-limits to civilians.

7. Temple of Berevrom: A two-story, domed structure with blue and white marble walls. High priest is Saracem, assisted by his acolyte Jenya.

8. Maavu Warehouses: Owned by Arlin Maavu, these warehouses hold the many types of goods bought and sold in Maavu’s trading business.

9. The Burning Tree: A favorite tavern for miners, plantation workers, and other working-class citizens. The food and drink are cheap, and the town guard tends to ignore the place, making it a handy site for illicit deals and clandestine meetings; Barkeep is Falco.

10. the Golden Sunrise: This high-society club, inn, and bordello is a favorite place for Caldera’s rich and powerful to meet and relax. Membership is required for entrance, unless one pays a hefty fee; Hostess is Celeste.

11. Maavu's Imports: One of the more successful businesses in Caldera, Maavu is a shrewd businessman, who buys and sells exotic good for a tidy profit.

12. Cracktooth’s Tap: This tavern is generally regarded as the best place in the city for common folk to get a drink. It’s a favorite place for off-duty city guards, and as such, brawls are fairly rare; Barkeep is Rivek Mol

13. Tygot’s Old Things: This is a well-stocked antiquity shop that specializes in non-magical objects gathered from across the known world. Tygot; the owner, frequently buys old documents and artifacts from local adventurers. The shop is a two-storied structure with a small flat on the upper floor and a well-organized business area on the first floor.

14. Skie’s Treasury: This small shop is owned and run by Skie Aldersun. The modest building is constructed from blocks of volcanic stone. The facade of the building bears dozens, if not hundreds, of symbols and sigils that have been carved into the face of the stone. One door and a pair of tiny windows face the road and overlook the lake below. Above the door, a sign proclaims the establishment to be Skie’s Treasury. This store is famous for its magical treasures, all for sale at steep prices.

15. Gurnezarn’s Smithy: This smithy is generally regarded as the finest such establishment; owner is Phalian Gurnezarn

16. Vanderboren Estate: This opulent estate is home to the both Loren Vanderboren and Tobias Vanderboren; one of the famous “five families” of Caldera.

17. The Merry Mermaid: This low-cost inn and flophouse caters to any-one who cannot afford to stay at any reputable establishment. Prices here are 75% normal, but the owners make no guarantees against theft or loss; owner is Garth. (male dwarf)

18. Lantern Street Orphanage: The orphanage rests on the corner of Lantern Street and Lava Avenue, its charcoal-colored stones held together with mold-encrusted mortar. The windows on both stories are tightly shuttered, but a few slivers of light manage to escape from within. Lanterns hang on either side of the oaken front door. On the front door is mounted a green knocker, shaped like a smiling gargoyle's visage; its nostrils pierced by a copper ring. The headmistress is Gretchen (Halfling female)

19. the Tricksy Nixie: The Nixie is a popular inn, tavern, and dancehall in Caldera. Although prices here tend to be higher here than normal, the food and drink are rivaled only by the Golden Sunrise. These two locations have a healthy competition, while Sunrise is generally held to have better food and drink; the Nixie has the best entertainment. The owner is Artus Shemwick, and his Barkeep is Alyssa. Rumor has it, the Inn is a front for the local Thieves' Guild; the Last Laugh.

20. Lakeside Pavilion: This open pavilion is one of the oldest structures in Caldera. Said to have been formed via magic cast by Surabar the Spellmason himself, the pavilion is traditionally where the lord mayor issues announcements and decrees. It has also become a favorite place after dark for illicit meetings.

21. Taskerhill Estate: This opulent estate is home to Andros Taskerhill and Annah Taskerhill; one of the famous “five families” of Caldera.

22. Surefoot Livery: The Surefoot Livery is the best clothing and tailoring shop in town. The business is run by Tippy Surefoot. (female halfling)

23. Exotic Elixirs: This small, cramped shop is the preferred place in Caldera for potions and alchemical items; owner is Vortimax.

25. Temple of Ator: A yellow stone tower, decorated with ornate carvings of the sun. The High Priest who runs the temple is Kristof.

26. Navalent Estate: This walled estate is the home of Lord Sevaran Navalent; the appointed Governer of Caldera. The entry gate is normally shut and protected by two heavily armed city guardsmen.

27. Zanathor’s Provisions: A general store with fair prices, but few magical items available; owner is Zanathor

28. Ghelve's Locks: Well-known and popular locksmith, known throughout the city; owner is Keygan Ghelve.

29. Temple of Nerydia: this temple; a beautiful, towering structure, covered in exquisite purple marble, is by far, the oldest structure in the city and one of the few structures to survive from ancient times. The temple contains several inscriptions and hieroglyphs far older than the present day city. Sages agree, the symbols were once part of the ancient Shadurian culture of Nas'Krii. Today, the High Priest is Embryl and her senior apprentice is Ivor.

30. Westkey’s Maps: A small shop on that sells maps. It is a new shop, and as such generally only stocks general maps of the area; owner is Dunadar

31. Home of Criswell the Sage.

32. Azlaxin Estate: This opulent estate is home to the noble Azlaxin family; one of the famous “five families” of Caldera.

33. Tercival Estate: This opulent estate is home to the noble Tercival family; one of the famous “five families” of Caldera.

34. Lathenmire Estate: This sprawling is home to the noble Lathenmire family; a member of the “new” nobility of Caldera; raised up from the status of wealthy merchants. This estate is home to Cora Lathenmire.

35. Brass Trumpet: Once a lively tavern, this building has been boarded up for years, and despite several attempts, it has never been reopened. It is currently in a decrepit state.

37. Rhivaldi Estate: This opulent estate is home to both Thirifane Rhivaldi, Jakob Rhivaldi, and Rhianon Rhivaldi; one of the famous “five families” of Caldera.

37. Knowlern Manor: This palatial estate is home to Ophelia Knowlern and her family. The Knowlerns are “new" money; their wealth derived primarily from trading and banking.

38. Temple of Etahr: This small temple is built of dark red stones, and has large brass gates at its entryway. The temple High Priest is Asfelkir.

39. the Drunken Harlot Inn: This is perhaps the most popular inn in the city of Caldera. A regular stop for many merchants and traveling adventurers, the combination of comfortable beds, good food, and reasonable prices make it a favorite among the city’s returning visitors. the Harlot can become quite rowdy and is a frequent target of the city guard. The large common room is decorated with several obscene, lustful paintings; the innkeeper is Halder.

40. Vhalantru Estate: This sprawling estate is home to Ochio Vhalantru; a member of the “new” nobility of Caldera.

41. Caravan Park: located outside the city walls, this large, open area is where merchant caravans, farmers, and other outside traders gather to sell their wares.

42. Road to Redgorge