Isle of Dread

The Isle of Dread is located on the southern region of the Wyn Myr Ocean, known as the Shining Sea. It is west of the Continent of Avokhar and southwest of the continent of Corwyn. It is believed the Olman sailed east from the continent of Za'har about 3,000 years ago and landed here. The Olman soon founded a colony in the volcanic center of the island, which eventually became the city-state of Thanaclan. Unfortunately, the city-state was destroyed by repeated attacks by neighboring Kopru, and now only ruins remain there.

Today, the Olman live in seven secluded villages along the southern coast of the Isle. The Olman tribes in these villages are quite superstitious and never venture inland past the walls of Tamaroa; their largest village. Inland, the island is quite dangerous, with dinosaurs, and other savage beasts roaming the interior. Additionally, several pirate gangs have established bases in secluded coves on the northern coasts of the island.

The Isle of Dread has always captured the imaginations of adventurers; for it is the legendary home to the great Black Pearl located inside of a lost Olman temple; an artifact of incredible value.


For many centuries, the Isle of Dread was thought to be nothing more than a legend, and it was viewed as nothing more than nautical folklore told and retold by seafaring explorers. About thirty years ago, the Isle’s existence was confirmed, however, by an explorer named Rory Barbarosa. Barbarosa’s journal detailed the Isle and its location: thousands of miles to the south in the Shining Sea. Captain Barbarosa always intended to return to the Isle, but he ran afoul of a powerful wizard in Sasserine and suffered an untimely demise. However, his ship; the Gallivant, and its log survived, and soon word spread throughout Sasserine about the treasure-filled paradise Barbarosa had discovered.

Inspired by the tales recounted by Barbarosa and his crew, several adventurer groups attempted to find the elusive Isle. Twenty-five years ago, one group actually hired Barbarosa's very own ship, although with a new captain and crew. Unfortunately, the treacherous return voyage to the Isle claimed the Gallivant, and many uncounted souls. Finding the isle again seemed a lost cause until Fifteen years ago. It was then that Captain “Mad” Madsen; one of Barbarosa’s original crew, undertook the voyage south. His ship, the Morningstar, survived the journey and Captain Madsen was able to create the first accurate sea charts that finally placed the dreaded Isle on the maps.

A member of the Captain Madsen’s crew on Morningstar was a young woman adventurer named Larissa Iomundi. After returning from the Isle to Sasserine, she was enamored with the legendary, infamous Isle. Several years passed, and Larissa married into nobility. She told her husband, Verik Vanderboren, about her journey. The two decided to return to the island and settle it, forming a colony and establishing trade routes from Sasserine to the Isle of Dread.

Four years ago, the Vanderboran family assembled a crew of explorers, sailors, and colonists. They also gained the aid of Lord Manthalay Meravanchi, who himself was a veteran explorer of the Sanjaara Jungle of Avokhar. The expedition took two ships, and after a difficult voyage, they arrived at the Isle.

Instead of pillaging the native Olman of the Isle, the Vanderboran family instead gained their trust and respect, giving back equally (if not more) for what they took in trade. A treaty was forged with the people of the Seven Villages, and they were granted control of the islet of Temute (Olman: “The Abandoned Place”) to build their colony. The purpose of the colony was to provide trade with the city of Sasserine. The Vanderboren family then gave the colony its name: Farshore.