Republic of Kendar
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Capitol: Kendar (city population: 142,000)
Total Population: 575,000 (40% Eloysians, 55% Ralani, 4% Vilzari, 1% other)
Demi-humans: 25,000 (25% dwarves, 15% elves, 20% halflings, 40% gnomes)
Humanoids: few
Government: ruled by a council of five Sky-Lords
Current Leader: First Sky-Lord Xander Syralax
Coat of Arms: red dragon upon a black field, outlined in dark red
Imports: grain, vegetables, livestock, trade goods
Exports: fish, slaves, weapons, gems, gold, silver, trade goods, crafts, magic items.

Kendar is a powerful human realm located on the northwest coast of Avokhar, south of the realm of Vilzar. Kendar is made up of five cities, each higher in elevation in a series of mountain-top valleys, spread throughout the famous Sky-Valley. The famed valley itself is nestled high in the impenetrable Hellfire Mountains. The lowest city, Shard is located within a secluded bay, ringed by the impassable walls. Because of its forbidding geography, and high fortress walls, the city has never fallen to any foe, neither Vilzari nor Eloysian. Kendar is also a great military power, with a well-trained professional soldiers that guard its borders and a large and capable navy that patrols the shipping lanes of the Shining Sea. For its defense, the republic has a small but highly trained army of about 8,000 soldiers; but can call up more than 35,000 in case of war. The republic also maintains a very powerful navy of 70 warships to protect the sea-lanes of the Wyn Myr and Shining Sea. Its main naval bases are Shard and Stonehaven.

The only northern route into the Kendar is through a narrow mountain passage in the Hellfire Mountains. This passage is guarded by the fortress of Castle Tyrax, whose powerful walls and gates guard the realm from Vilzari invaders from the north. Finally, the only southern entrance to Kendar is guarded by Castle Ironspike; which also has high walls and gates to protect Kendar from any invasion from the Sanjaara Jungle, located to the south.

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Kendar is a wealthy realm, making profit on its location astride the only western overland trade route between the Vilzari to the north and the Eloysians of the Sanjaara Jungle to the south, as well as an important way-station and port of call for ships traversing between Avokhar and Corwyn. The people of Kendar are known as the Kendarum, and their mercantile skills and craftsmanship are well known throughout Avokhar and southern Corwyn.

As Kendar grew in size and power, it expanded south. Its main trade route with the Seven Cities of Brass took its merchant fleet dangerously close to Narrow Isle and the pirates of Tar Vielca. In response, the Kendarum built a great fortress on the far southern coast of Avokhar called Stonehaven; which became a crucial naval base for the Kendari Navy and a safe port of call for merchants ships traveling to and fro. The Kendarum have even devised a system to safeguard merchant convoys with their ships, for a hefty fee.

The Kendarum are now made up of Ralani, but with a strong minority of Eloysians. These Ralani folk are the descendants of the original colonists who sailed from the kingdom of Ralas with King Axilar Rennarë when he founded the colony of Kendar in 359/4 (AR -64). For many hundreds of years, Kendar was a important southern colony for Ralas, and an crucial port of call for cargo ships passing between Rastios and Eloysian ports all over the continent of Avokhar. Because of this importance, the city grew ever larger and wealthier. Eventually, Kendar-City assumed control over all four other smaller cities; Highspire, Axilon, Shard and Dragonloft. With that the city-state became a mini-realm all its own, and one of the most powerful and wealthiest on Avokhar. When the Kingdom of Ralas was shattered by a civil war beginning in 553/6, Kendar broke away and declared its independence. The city has remained a regional power ever since. Over the centuries, the local Eloysians gradually became the majority of the region’s population. The current rulers of Kendar are five Sky-Lords, who rule the five cities collectively.