Spell-Weavers (Anu-naki)
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Spell weavers are non-human spell-casters of incredible power, originating from an faraway, alternate dimension. Only vaguely humanoid in appearance, they appear as guant, hairless, six-armed humanoids, with chalky white skin


Spell weavers are mysterious six-armed beings with an uncanny control over magic. They are exceptionally rare and mysterious, typically encountered only when they appear to steal magic items for unknown purposes. Spell weavers usually act alone, but on rare occasions, small groups of spell weavers perform highly coordinated raids to achieve their objectives, using magic to hide or disguise themselves in humanoid society.

Spell weavers have no spoken language; instead the creatures speak only with their own kind, through a silent combination of powerful telepathy and sign language. Spell weavers will sometimes utter a strange series of whistles and clicks as verbal components when they cast spells.

Long ago, most other races discovered that telepathic communication with spell weavers is extremely difficult and even dangerous; usually resulting in temporary insanity for any individual who attempts ESP or telepathic contact. The insanity lasts up to seven days, with effects as per the mage spell 'confusion.' Unfortunately, the insanity is sometimes permanent. The only communication spell weavers make with other races are occasional, cryptic, rambling written messages left for other races to find after their raids are complete.

All Spell-Weavers possess a "Rod of Synergy;" a chromatic silver rod, encrusted with various magical gems of different colors. These chromatic rods allow the creatures to convey hours of conversation in mere moments, and to store spell energy. The secrets of control of these artifacts are lost to all other races other that the Spell-Weavers, and any attempts by others to use the rods has met with disaster.

HISTORY


The history and motivations of the spell weaver race is largely unknown to outsiders. The very rare cases in which spell weaver communications have been deciphered hint at an ancient empire that vanished mysteriously, and those who try (and inevitably fail) to make telepathic contact with spell weavers sometimes tell of visions of huge, iron pyramids; hundreds of feet tall, amid the temporary insanity induced by the spell weavers’ alien minds. Bas reliefs from ruined ziggurats of ancient Sha'Dur depict six-armed figures that some sages identify with spell weavers; these beings, called the "Anu-naki" in ancient Shadurian texts, were believed to be a race of gods who helped lift Sha'Dur out of barbarism and taught them the secrets of building their civilization.

Finally, although much of the the Dark Continent of Avokhar remains a mystery to scholars and sages, there has been recorded evidence of mysterious stone structures located in the northern regions of the Sha'Dur Mountains. What the significance of any of these structures represents; no one can conclusively say.

THE SPELL-WEAVER EMPIRE


A number of years ago, a great scholar named Mischa the Wise, unlocked the long, dark secrets of the Spell-Weavers. He discovered and deciphered a series of ancient Shadurian texts that illuminated the beings that are today called the Spell-Weavers.

Over 25,000 years ago, in an alternate dimension of existence, there was a great mountain city called Schavra. This city was the home of these strange, six-armed beings who called themselves the "Anu-naki." Their city of Schavra was centered around a fabulous pyramid of iron and stone. The pyramid of Schavra was a thousand feet tall, and powered by a vast magical furnace. From that city, the Anu-naki spread across many worlds and planes. Once there, the Anu-naki built new colonies called "nodes;" each with its own pyramid. Every colony, and its pyramid, was interconnected by a complex matrix of magical portals. The Anu-naki Empire was unlike most empires; in that it was based on acquisition of knowledge, not military conquest. The "Anu-naki Collective"; as the Anu-naki called their civilization, became a collective society of intellectuals who only occasional subjugated other races or beings for use as menial labor.

The Anu-naki were interested in two major fields of study in their everlasting quest for knowledge. First was the study of Semantics, and second was the Study of "Magical Synergy." In pursuit of these two topics, Anu-naki scholars traveled across the universe, visiting many worlds and making contact with every imaginable civilization, to learn from them the secrets of semantics and magical synergy. For thousands of years, the weavers learned innumerable languages and symbols; including hundreds on the world of Oris alone. Through these pursuits, the Anu-naki learned the ability to cast or "weave" multiple spells at once and to use telepathy over extremely long distances.

Sages theorize that the Anu-naki plan to acquire the knowledge of Magical Synergy led to their ultimate downfall. At their height of their knowledge, success, and power, the Anu-naki began a grand experiment to alter the very fabric of space and time throughout the universe. However, this grandiose and dangerous experiment resulted in failure, causing a catastrophe of colossal proportions. Starting with their pyramid of Schavra, the magical furnace of every single Anu-naki pyramid exploded in a chain-reaction; obliterating the pyramids, the nodes (colonies) that surrounded them, and bringing the Anu-naki Collective to an end in one tragic instant. To the Anu-naki; this terrible events is known as the "Disjunction."

SPELL-WEAVERS TODAY


After the tragedy of the Disjunction; the Anu-naki society was completely devastated. But a few of their members survived and swore to rebuild their once, great collective. Before the Disjunction, the secrets of the experiment were psycho-metrically bound into these gems as a security measure and then scattered across the universe. When put together; the gems revealed something the Anu-naki called the "Code of Reversion." The Code referred to an intricate magical formula used by the Anu-naki to bring about the Disjunction.

This quest for the Code of Reversion, became the driving force of all surviving Spell-weavers. All surviving Anu-naki believe they will someday find this formula and, using the magic of Chronomancy, engineer those same codes to restore their collective and prevent the Disjunction. For this quest, the Spell-weavers are ever seeking out magical gems imbued with "codes" that only they can decipher. It is for this reason, that Spell-Weavers will sometimes "steal" gems with magical powers; for they believe those same gems will aid them in their eternal quest to re-build their lost civilization. Sometimes spell-weavers add their stolen gems onto their Rods of Synergy; powerful magical artifacts they carry at all times.