Capitol: An-Khara (population: 55,000)
Population: 4,749,000 (89% Vilzari, 11% other (mostly slaves)
Demi-humans: 44,000 (20% dwarves, 7% elves, 33% halflings, 40% gnomes)
Humanoids: some
Government: Tyrannical Monarchy
Current Leader: Divine Priest-King Nezrakar N’Kroth
Coat of Arms: a gold crescent moon in a black pyramid on a gold field
Imports: iron, grain, vegetables, gems, wine, timber, stone, cloth
Exports: slaves, mercenaries, salt, jewelry, spices, herbs, trade goods

Vilzar is a vast nation of desert-dwelling peoples, that encompasses the Sea of Sand.


Vilzar is bordered on the north by the Dunlands region, the Kerak barrier wall and the realm of Eldara, on the west by the Sea of Ralas, the east by the Erehui and Il’Thrak Mountains, and the south by the Sha'Dur Mountains, which separate the region from the Sanjaara Jungle .


Vilzar has no standing army, but can unite its tribes in time of war and field up to 200,000 troops, 10,000 chariots, and a navy of 49 warships.

Life & Society

The Vilzari lead a life of devout religious worship combined with a brutal tribal existence. Much of the realm of Vilzar is a vast desert called the Myr Gelyn (the Sea of Sand). Due to harsh climate conditions, resources are rare, especially the most important resource; water. Because of these rare resources, many Vilzari folk are nomads, traveling in great caravans across the


barren sands in search of water and food. Some of these caravans contain as many as 40,000 people and half as many animals. Along the coastal regions of Vilzar, the lands are much more fertile and thus the folk are more stationary. The Vilzari love gold and jewelry, and adorn their bodies richly with bright colors and much ornamentation. Vilzari society is harsh, with complete male dominance over females, and strange marriage customs where men have many wives and children are raised communally. In addition, slavery is quite prevalent in Vilzari society and widely accepted. It is common for poor families to sell one of their children into servitude to help the others survive. What bind all Vilzari together are their fierce religious beliefs. Priests are revered by all Vilzari and run every aspect of their society. Every Vilzari village has a temple to their greatest deity; Velok. Most Vilzari Gods require many human sacrifices, so the Vilzari have historically been aggressive to their neighbors for an ample supply of slaves, sacrificial victims, and material resources. The Thannish race despises the desert people, and they are either killed on sight, or at least shunned by all Western men.


Major Geographic Features

It should be remembered that although the majority of Vilzari national territory is desert terrain, the coastal areas and the lush green southern regions are the most populous, and the great desert is simply a barrier to be crossed between the Vilzari civilization and those of the West. There are few outstanding features of the country.

Naracen Plateau: Desolate region of grasslands, and the location of two great battles in 583/4 and 248/6.

Sha'Dur Mountains: a very jagged and steep range of mountains that stretch across the northern tip of the continent of Avokhar, that serves as the boundary between the realm of Vilzar to the north and the vast Sanjaara Jungle to the south. Deep within these mountains are two great civilizations. In the western region lies the Republic of Kendar, On the eastern side of the mountains lies the Prelacy of Al-Hazra and its capitol city of Var Salaam.

Important Sites

Ruins of Tanif: a former Shorafi city that was consumed by the desert in a terrible sandstorm. It is considered the greatest ruined city in the world.

Eto: (population: 35,000) major Vilzari city and seaport, located on the shores of the Sea of Ralas, about 300 miles south of the Kerak.

Il’Thrak Mountains: mountainous region in southeast Vilzar, near the capitol of An-Khara.

Il’Turak: island off the east coast of the Vhan Myr.

An-Khara: (population: 50,000) capitol city of the realm of Vilzar, located at the southern base of the Il’Thrak Mountain range. The city is home to the great palace of K’Nar Marom, and the great Pyramid of Velok.

Ril Tar: (population: 3,000) small walled town that surrounds the largest known oasis in the Myr Gelyn desert. The town is located on the Naracen Plateau, near the Desert Road

Trail of Skulls: ‘road’ of sorts created by the failed expedition of King Eladan Myrnäe III, in the year 430/5. Thousands of human skulls, mounted on poles stretch for hundreds of miles through the desert.

Vanzali: (population: 67,000) large Vilzari seaport, located in the far southwestern region of Vilzar, on the coast of the Sea of Ralas; once a Shorafi City called Kharmë.


Local History

The history of this region is one of blood, toil, and misery. The earliest histories of this region speak of Shorafa; an ancient human civilization that thrived in the deserts of the Sea of Sand. The peoples of Shorafa were called the Shorafi, and built two great cities in the region; Tanif and An-Khara. Tanif was destroyed in a terrible sandstorm, and An-Khara was abandoned and later captured by tribes of the Vilzari. The great Shorafi temple dedicated to Marzok, located there was enlarged by the Vilzari and re-named the Pyramid of Velok. The Shorafi civilization died out of 4,300 years ago and the present Vilzari culture took its place.

For many centuries thereafter, the Vilzari tribes fought each other for supremacy of their desolate lands. It wasn’t until 740/4 that a great Vilzari warlord named Z’Kar Z’Runne first united the Vilzari tribes together with aims to conquer the fertile lands to the north of the great desert, the Sea of Sand (Myr Gelyn). To unite the tribes, Z’Runne was assisted with powerful magic from Alokkair, and soon after he controlled all Vilzari tribes of the South, Z’Runne ordered raids north into the realm of Eldara. By 744/4, Z’Runne’s armies had captured the city of Rin Falar, and carried off thousands of Eldarans as slaves. As a result of these raids, King Agathar II of Eldara was forced to flee north, but, eventually his forces drove the Vilzari from the country and back into the desert. After this defeat, the Vilzari tribes began squabbling among themselves and Eldara was spared from further raids for many years.

It was in 1251/4 that a great Vilzari warlord named Alzakar K’Noth conquered all the rival Vilzari tribes, after murdering the last of the chieftains of the Z’Runne clan. Alzakar was a military genius and a ruthless tyrant, who did not want to simply ‘raid’ Eldara, but rather to conquer it entirely. In 1256/4, Alzakar launched the first in a series of terrible invasions of Eldara. These invasions were known as the Incursion Wars, and the first one lasted from 1256 until 1258/4. Eldara was nearly destroyed, and would have fallen if not for aid from her elvish allies from Melinarë and her Rynnish allies from Alveron. The Vilzari were defeated and Alzakar again retreated back across the desert. In 1269/4, Alzakar once again gathered his strength and invaded Eldara. The Eldarans were sorely pressed and her elvish and Rynnish allies again were forced to come to her aid. By 1271/4, the Vilzari armies of Alzakar were again defeated and he fell back south, but this time burned much of the southern region of Eldara as he went. In 1277/4, Alzakar invaded a third time, with a larger force than ever before. Eldara did not stand alone, and was aided by Melinarë, Alveron, and Rhodara. This third time, the Vilzari were outfought, and at the terrible Battle of Relanoth in 1279/4, Alzakar was slain and his army completely destroyed. With the death of Alzakar, the Vilzari fell into anarchy, and several factions warred against each other for decades.


For the next 400 years, the Vilzari seemed content to invade their southern neighbors and war against each other, and innumerable wars, battles and skirmishes were fought. Throughout the early Fifth Age, the Vilzari became stronger and stronger and eventually conquered all of their neighbors across the desert, in the Erehui Valley, and along both coasts of the Seas of Ralas and Orel. In 377/5, a Vilzari warlord named K’Foth A’Nar came to power and within forty years united all the Vilzari tribes under a single banner through intimidation, brutality, and bribery. During this period, the Vilzari Empire encompassed all of the Myr Gelyn, the regions to its south, and even parts of northern Avokhar. Never before had the Vilzari wielded the military might that was then controlled by K’Foth. With grand ideas of conquest and wealth, K’Foth decided to invade and conquer the Ravinian Empire. In 422/5 his gigantic army of over 200,000 men invaded the Empire and over the next nine bloody years conquered all of the Heartlands, a third of the Moorlands regions of the Empire, and killed or carried off over a half-million Imperial subjects. Among the slain was King Ragnar Arellani II of Eldara, who was slain trying in vain to stem the tide of the Vilzari advance. Finally, K’Foth was defeated at the Battle of Herrenden Fields in 430/5, and his army retreated south over the desert toward the Vilzari capitol. Overly eager for revenge, King Eladan Myrnäe III; the Marshall of the Ravinian armies, foolishly pursued K’Foth’s Vilzari army into the desert, where K’Foth promptly led them astray and destroyed them. Even today, the Trail of Skulls is a reminder of the destruction of King Eladan and his 25,000 soldiers. The most important result of this war was the construction of the Kerak barrier wall and the permanent cultural separation between western civilization and that of the Vilzari. For a time, the Kerak held back the Vilzari, but not forever.

In 536/5, the Second Vilzari War began. The Vilzari had a new king named V’Nor D’Thak and he too wanted to conquer the Empire. That year V’Nor’s huge Vilzari army swarmed over the Kerak, taking hideous losses, and invaded the Ravinian Empire. But V’Nor was not as capable a tactician as K’Foth A’Nar. Within two years, V’Nor’s army was outfought, outflanked and encircled, and the Imperial navy captured the Vilzari city of Il’Se’Toth and stranded the Vilzari armies, causing a rout. V’Nor survived the war, but within a year he was murdered by rival warlords to avenge their humiliating defeat. By 556/5, the Vilzari came under the rule of a powerful priest of Velok named D’Ruun M’Koth. D’Ruun also wanted to conquer the Empire, but to convert its people to the worship of the Moon-God rather than for simple plunder. D’Ruun soon invaded by land and sea, inflicting much death and destruction, and destroying the city of Rin Falar. By 559/5, D’Ruun was slain in the Battle of Khossen, his army annihilated, and the Third Vilzari War came to an inglorious end. In 579/5, the Fourth Vilzari War against the Ravinian Empire broke out. The Vilzari were led by King T’Kar T’Reth, who simply wanted to grind down the imperial armies and weaken them, for he was in league with Sorimmar. The war was long and very bloody, and ultimately T’Kar was defeated and captured at the Battle of Naracen in 583/5. Although the Ravinians executed T’Kar T’Reth, his Vilzari armies were not defeated, and his son Zha’ar Z’Kreth would eventually lead the Vilzari in their fifth invasion of the Empire during the Cataclysm in 621/5. Between 621 and 625/5, the Vilzari armies of Zha’ar Z’Kreth fought under the banner of Sorimmar, but were annihilated at the gigantic Battle of Harkalad. With Zha’ar slain, the Vilzari again fell into a long period of civil war and anarchy.

The Vilzari were divided for a long time, and did not unite under a single leader until after 230/6. In 243/6, the Vilzari once again invaded Eldara, now that the Ravinian Empire had fallen. The Eldarans fought back bitterly, and the Vilzari sacked the city of Sathay to try and force their surrender. It did not have the intended effect. The Eldaran armies instead fought on stubbornly, drove the Vilzari out of Eldara, pursued them across the desert, and soundly defeated them at the Second Battle of Naracen in 248/6. Finally, the Irazadi Kings of Eldara ordered a long, brutal campaign south to bring the war to an end. His army eventually besieged the Vilzari capitol of Il’Vak, and although the city never fell, the Vilzari did sue for peace by late 248/6.

After their defeat in the War of the Gelyn, the Vilzari again fell into a long period of anarchy and civil wars. In 670/6, emissaries of Morgoth convinced the Vilzari King in Il’Vak to again invade the West during the War of the Crows. The offensive was poorly planned and coordinated and the Vilzari never had any real successes, other than besieging the cities of Sathay and Rin Falar for nearly two years. The Vilzari armies were severely defeated by the end of the War of Crows, and by 674/6 they had again retreated south across the desert.

The most recent conflict between Vilzar and Eldara took place between 1044 and 1049/6. This conflict became known as the War of Tears. It began with a surprise Vilzari invasion by sea, and the rapid capture of the Eldaran city of Sathay. As a result, thousands of Eldarans were killed or carried off as slaves. The Eldarans spent the remainder of the war recapturing Sathay, then mounting a retaliatory expedition to the Vilzari seaport of Il’Se’Toth, and destroying it utterly. As a result of the sack of Il’Se’Toth, over 50,000 Vilzari were massacred. The war was named for the Eldaran King Väeghon, who in the midst of his sorrow over the death of his son, ordered Vilzari city of Il’Se’Toth completely destroyed as a reminder of the wrath of Eldara. The War of Tears was among the bloodiest of the many Eldaran-Vilzari conflicts.

It should be remembered that Vilzari history of conquest and invasion is not limited to the Heartlands region. For thousands of years the Vilzari have plagued their southern neighbors in the continent of Avokhar as well. These tales cannot be told here for the sake of brevity.